Superb Craftsmanship. Quality Animation. Cinema-Quality Audio.

Making a gun is “easy” but making a good gun takes time.

Bolts Slide. Shell casings fly.

We Make the Bang
Really BOOM!



When you want full, rich
Big Gun Sound, you go to
the Big Guns to get it.


And that is exactly what we did. Our guns don’t sound like “cap guns” because each one uses audio licensed from an Oscar award winning Hollywood sound effects and production company.





Full Stereo CD-Quality Sound


The details are astounding...you don’t just hear a “bang”...you hear casings hit door flaps and hit the ground, trailing echoes from your last bullet fired and even the “clunk” of loading an individual shotgun shell.


Plug in some headphones...you will not be disappointed.

Have a look. We aren’t afraid to show you what we do.

Do you think a “gun” is a picture on a screen you just tap and tap and tap?


We don’t.


Each of our weapons is researched and designed individually and modeled on an actual real-world device. We pour over Operations Manuals, piles of photos and listen carefully to actual gun owners describe what details matter.


Every weapon is customized for optimal appearance, operation, detail and hand position on your device, with finely tuned firing mechanisms...we want you to feel like you are shooting, not mashing buttons or randomly waving around.









The average construction time for one of our weapons is upwards of 22 hours each, advanced models taking much longer.






For us, little stuff matters a lot.


Our names are on every gun.
We want them to be fun, but take craftsmanship very seriously.

Bolts slide and shell casings fly. For us, it isn’t a gun if the screen just flashes. We needed more.


Every gun is closely matched to key mechanical movement of a physical weapon whenever and wherever we can. You’ll never get “just a picture on the screen” from us.




It might be hard to see when you are blasting away, but small details like every shell casing ejecting at a slightly different angle every time, wobbling on the way to the ground, or precisely-timed short throw animations...or a flash in the chamber that is only there for a second matter to us.


Our guns don’t look and feel like cheaply-made iPhone
‘Saturday Night Specials’.